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Skeik-Sprite

Age/Gender: 18, Male
Location: Ohio
Job: Student

Eh

Newgrounds Stats

Sign-Up Date:
6/19/05

Level: 15
Aura: Light

Rank: Safety Patrol
Blams: 57
Saves: 262
Rank #: 25,863

Whistle Status: Normal

Exp. Points: 2,320 / 2,500
Exp. Rank #: 12,743
Voting Pow.: 5.70 votes

BBS Posts: 1,399 (0.84 per day)
Flash Reviews: 148
Music Reviews: 38
Trophies: 5
Stickers: 0

All Flash Reviews

148 Reviews | 37 w/ Responses

Page: [ 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 91215 ]


Score: 6
FWG Bridge

"Just like pontifex, except not as good :("

submission: FWG Bridge
date: July 10, 2008

The area to build the bridge is way too large, even on the first level. The way the controls are set up are confusing, sometimes you'll make a support beam you can't delete, and the game is just so frustrating I couldn't get past the first level.

The scrolling is hard to do, why not add the ability to scroll using the arrow keys, so that you don't have to stop building the bridge to look around? Little things like these could probably be fixed in a day or two, and it would make your game substantially more interesting.

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Score: 6
Sleepless Assassin

"Feels like a bad reuse of Sleepless' Engine :("

submission: Sleepless Assassin
date: May 6, 2008

Not your best game in my opinion. The platforming doesn't feel smooth at all, the bow has bugs in it, using the arrow keys with the mouse is very confusing, and the graphics don't fit in with everything else. Why is the charachter so detailed yet the background so not? You should've kept the same graphical feel throughout. The screen seems crowded when shooting an arrow and I almost feel as though the camera should have been slightly more panned out

May 6, 2008

Author's Response:

Haha, that's so funny.
I Wouldn't dare use the engine I built over 2 years ago, I cringe to even think about how it worked :p

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Score: 8
Scoregamites!

"Nice"

submission: Scoregamites!
date: April 3, 2008

I didn't like the camera being so small, but nice game.

But yeah, on the flip side, now everyone's gonna think my new game is a copy off of yours XD. I've been working on this game for the past month, and were getting close to releasing it and we find this. Kind of disappointing, seeing as how our game is gonna get a lot less exposure due to this, but I guess it couldn't be helped :'(

To verify we didn't copy off this idea, here's the level maker. http://spamtheweb.com/ul/upload/03040 8/59780_Adventure_Map_Maker_Game_inte grated.php

April 4, 2008

Author's Response:

YOU STOLED MY IDEAS

Just Kidding - That editor is very confusing! Could you PM me some instructions? I love level editors.

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Score: 8
LOZ - Twilight Problem

"Wow"

date: March 27, 2008

The humor in this one was stereotypical and didn't seem thought out but you actually made me laugh with the Twilight Zone joke at the end. XD

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Score: 10
Death Row

"OMFG"

submission: Death Row
date: March 19, 2008

Just the chat simulator made me love this game.

"Your looking sexy today"
"You're looking sexy too"
"Wanna do it in the butt?"
"Yeah, I wanna do it in the butt"

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Score: 9
CannonCrotch

"Nice"

submission: CannonCrotch
date: March 11, 2008

I honestly wasn't expecting this game to come out so damn fine. Good job. It could've used sound effects, but I guess not having them contributed to the overall feel of the game. Good job, the only thing I would recommend is NOT using music that's been used in other games before. -1 to originality for that :P.

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Score: 10
Bittersweet Symphony: SE

"Great :D"

date: February 24, 2008

Aura Core Music Collabs are some of my favorite things on newgrounds XD I like this collab, but it's not as good as Speed of Sound was ;)

Great job, looking forward to the one I saw on the forums.

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Score: 10
Project Inthri 3

"I played insane first"

submission: Project Inthri 3
date: January 20, 2008

Damn, was that a shock to my hand eye coordination. Bullets were everywhere, enemies were everywhere, and I could barely keep my ships alive. I cheated and used both players by myself. I used to mouse as a kamikaze ship, and the keyboard was my life saver.

This game is great, not much wrong with it XD

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Score: 9
World of Dreams

"Wow, inspiring."

submission: World of Dreams
date: January 15, 2008

I saw your post in the "hiring" topic linking to this, and I am glad I went here XD THis is nice, I want to create a platforming adventure like this one day.

There were a few things up with the platforming engine, involving cloud platforms and such, but it wasn't that bad. The graphics had their own flair, and the music bought the mood out. Good job, possibly consider a larger camera scale next time.

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Score: 5
Monoliths Mario World 2

"A LOT of a problems"

date: January 13, 2008

It was a decent attempt at a remake, but these things were what spoiled it.

No running animation
Horrible game optimization
The slowness of Mario movements.

I really should put the "Slowness of Mario's movements" in bold. That was what killed the game for me. I don't want to have to play your game for 10 minutes just to get from one side of the screen to the other.

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