00:00
00:00
Skeik
Matthew @Skeik

Age 32, Male

Developer

University of Toledo

Ohio

Joined on 6/19/05

Level:
17
Exp Points:
2,944 / 3,210
Exp Rank:
18,983
Vote Power:
5.88 votes
Audio Scouts
1
Rank:
Safety Patrol
Global Rank:
25,163
Blams:
60
Saves:
333
B/P Bonus:
6%
Whistle:
Bronze
Trophies:
6
Medals:
812
Supporter:
10y 2m 5d

Here's where I am with pirates

Posted by Skeik - February 26th, 2008


I've begun work on having more landforms then just islands, and actually getting people to speak on islands. The system I have working on the islands for speaking is going to be very similar to the way Well of Souls (http://www.synthetic-reality.com/) does it, because I'm used to that. You guys should really play that game, it's awesome :D

http://www.ucuaah.com/up/view/Ship%20W ars.swf

But yeah, controls.

Space to dock on island, WASD to move, click to shoot.

On island, WASD to move, and when you're touching the cassete tape looking thing inside the house, Hit SPACE to talk to him, and click the mouse button anywhere to advance the convo. Not really finished, but I'm just so PROUD of what I have so far I had to show it :D

The conversation system will allow me to have NPC's remember things you've done, and have them affect you outside of islands, which I geuss is necessary XD.

I'll may be looking for an artist to most likely do 60-40% profit share (favor of me >_> <_<) in the future. Keep it in mind if you're interested, but I'm not looking for a partner yet, not until I have a good idea of where I want this to go.


Comments

But are they cooler than ninja's?

Niiice =)

Piratey!

looking really nice.
i just think that wen you are on the island the char could be more at the center of the screen wen you are walking

Tin soldies and Nixon's coming